street fighter v: the micro-review

While I haven't really been playing in the past few years, I've always been a major Street Fighter fan since I was a little kid. Hell, I even have a tattoo of one of the characters.

I knew SFV was coming, but I wasn't quite sure when. I was a pleasant surprise when it seemingly appeared out of no-where a couple of days ago. Ooh, something new to try!

So I tried it.

And that's the end of that.

There is so much missing that it feels incomplete; I'm fairly sure I know why, too: DLC. There are only 16 characters. That may sound like a lot, but it isn't even close to the previous Street Fighter IV's roster. It doesn't even have Sagat, Blanka, or Akuma! What sort of bullshit insanity is that? It's Street Fighter - get those characters in there!

Oh, I know they'll appear. They'll appear once you've paid for them in the no-so-distant future.

The modes will also make an appearance as DLC, too. The game doesn't even ship with an Arcade mode! The Story mode barely exists, and the drawn anime-styled character images look like they were drawn by a 16 year old to accompany his Street Fighter fan-fiction.

As for gameplay, the super moves don't seem right? There's something off with them.

Maybe we should just wait a couple of months for Super Street Fighter V. And then Super Street Fighter V: Arcade Edition, swiftly followed by Super Street Fighter V: Ultra Edition.

Still, the in-game graphics are nice.

Edit: Birdie's English accent. Holy shit; it's the worst fake 'accent' I have ever heard, and that includes Kevin Costner's English accent in Robin Hood.

Posted: 2016-02-18 at 10:32:41,